AI Insights · Timothy · July 2024
Top 5 Adventure Games on iOS in Oman: Q2 2024
Explore the performance of the top 5 adventure games on iOS in Oman during Q2 2024, including weekly downloads, revenue, and active user trends.
During the second quarter of 2024, the adventure games category on iOS in Oman showcased varied performance metrics across different apps. Here’s a detailed look at how the top 5 adventure games fared:
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. saw its weekly revenue peak at approximately $2.6K in the week of April 22, before experiencing a decline to around $361 in mid-June, and then recovering slightly to $1K by the end of the quarter. Weekly downloads fluctuated, starting from 120 in early April, dipping to 73 in late April, and peaking at 288 in early June. Active users remained relatively stable, starting at 3.6K and ending the quarter at 3.5K.
NIGHT CROWS from Wemade Co., Ltd. had a notable revenue peak of $1.1K in late April. Throughout the quarter, revenue figures hovered between $135 and $825, ending at $428 in the final week of June. However, there were no reported downloads or active user data for this period.
Wuthering Waves by KURO GAMES, launched in late May, saw an initial revenue of $1.5K. The revenue trend showed a decline to $516 by mid-June, with a slight recovery to $1.1K in the last week of June. Weekly downloads started strong at 2.8K but dropped significantly to 58 by the end of June. Active users also declined from 2.5K to 816 over the same period.
SOULS by HABBY showed a steady revenue stream with a peak of $873 in mid-May. Weekly revenue fluctuated between $194 and $715 throughout the quarter. Downloads saw a peak at 399 in mid-April but dropped to 23 by the end of June. Active users started at 245 and remained relatively stable around 260 towards the end of the quarter.
Solo Leveling:Arise from Netmarble Corporation, launched in early May, had its highest weekly revenue of $903 in its launch week. The revenue trend showed a decline to $383 by the end of June. Downloads started at 2.1K and gradually decreased to 169 by the end of the quarter. Active users, however, showed an upward trend, starting at 2K and reaching 2.6K by the end of June.
These insights are based on data from Sensor Tower. For a deeper dive into these metrics and more, visit Sensor Tower's platform.